A game an activity that is used for fun and enjoyment of participants; on many occasions, even as an educational tool. Games are usually differentiated by the rules and styles pf play, but in many cases they do not have clear differences. Also a game is considered a recreational exercise subject to rules (the playground games). The first reference to games occurred in the year 3000 BC.
Game are considered as part of human experience and present in all cultures. They are inherently a human activity. All of us have learned to relate to our family, social and cultural environment through play. It's a rich, broad, versatile and ambivalent concept that involves a a various categorizations. Many definitions have been stated about game as well, the dictionary of Royal Academy sees it as a recreational exercise rules under which it won or lost. However the polysemy of this and the subjectivity of various authors imply that any definition is only a partial approach to this entertaining phenomenon.
Game of marbles (fingernail ball) are excellent examples of children's game with rules, they are playable by 6 years of age. In history of human species, formal game appeared as a result of sedentary need for mental and physical development. In formal game the object of each game is defined and governed by the rules themselves, not representations. Thanks to this ability to set rules and play within the species has been able to build key game such as democracy, religion and science.
Game always help build implicit or explicit relations between children bolstered by fun and educational reference. It is an activity that has the end in itself, ie, the individual performing the activity itself to achieving the goal that is to be pleasant. Game has an intrinsic purpose and character of conflict is liberating because it ignores the problems and solve them. One of its main features, which aims to make an ordinary business activity added motivation.
Early game and varied positively contributes to all aspects of growth and is linked to four basic dimensions of child development that are psychomotor, intellectual, social and affective-emotional eventually. Stimulate the capacity to reason, to encourage reflective thinking and representative. Create sources of potential development, ie what can be.
Expanding the memory and attention by stimuli that are generated. Foster runout thought. Develop imagination and creativity and the distinction between fantasy and reality. Promote the development of language and abstract thought. Game plays in mammals. Mammals play to learn. In fact the main feature of game is to learn.
Game universal, ie, that people of all cultures have always played. Many game are repeated in most societies. It present in history of mankind despite the difficulties at certain times to play, and the first industrial societies. Evolves according to age of players and has different characteristics depending on the culture in which it studied.
Game is synonymous with pleasure, fun, gaiety, entertainment, but also plays the child to discover, know, know others and their environment. In non-social animals play occurs mainly during childhood as a means of psychomotor learning or experimentation and in adulthood as a behavior related to reproduction. In gregarious animals kept these play behaviors and associated social game to acquisition of status, establishing roles and add group relationship.
Game are considered as part of human experience and present in all cultures. They are inherently a human activity. All of us have learned to relate to our family, social and cultural environment through play. It's a rich, broad, versatile and ambivalent concept that involves a a various categorizations. Many definitions have been stated about game as well, the dictionary of Royal Academy sees it as a recreational exercise rules under which it won or lost. However the polysemy of this and the subjectivity of various authors imply that any definition is only a partial approach to this entertaining phenomenon.
Game of marbles (fingernail ball) are excellent examples of children's game with rules, they are playable by 6 years of age. In history of human species, formal game appeared as a result of sedentary need for mental and physical development. In formal game the object of each game is defined and governed by the rules themselves, not representations. Thanks to this ability to set rules and play within the species has been able to build key game such as democracy, religion and science.
Game always help build implicit or explicit relations between children bolstered by fun and educational reference. It is an activity that has the end in itself, ie, the individual performing the activity itself to achieving the goal that is to be pleasant. Game has an intrinsic purpose and character of conflict is liberating because it ignores the problems and solve them. One of its main features, which aims to make an ordinary business activity added motivation.
Early game and varied positively contributes to all aspects of growth and is linked to four basic dimensions of child development that are psychomotor, intellectual, social and affective-emotional eventually. Stimulate the capacity to reason, to encourage reflective thinking and representative. Create sources of potential development, ie what can be.
Expanding the memory and attention by stimuli that are generated. Foster runout thought. Develop imagination and creativity and the distinction between fantasy and reality. Promote the development of language and abstract thought. Game plays in mammals. Mammals play to learn. In fact the main feature of game is to learn.
Game universal, ie, that people of all cultures have always played. Many game are repeated in most societies. It present in history of mankind despite the difficulties at certain times to play, and the first industrial societies. Evolves according to age of players and has different characteristics depending on the culture in which it studied.
Game is synonymous with pleasure, fun, gaiety, entertainment, but also plays the child to discover, know, know others and their environment. In non-social animals play occurs mainly during childhood as a means of psychomotor learning or experimentation and in adulthood as a behavior related to reproduction. In gregarious animals kept these play behaviors and associated social game to acquisition of status, establishing roles and add group relationship.
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